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I'm quite pleased with it. As usual I was given a vague concept be the creatives and asked to make it into a decent game. The brief this time was a lemmings type game, but I thought that would be too slow for a web game (or at the least too slow for the audience). So we came up with this game play.
The only thing that annoys me about it is that I wanted it to have an infinite number of levels that got gradually harder, but that would give the chance for a wide spread of scores for high score tables. My superiors thought that since there are 5 tests in the ashes it would confuse people if there were more than 5 levels and that a high score table wasn't necessary. So the game only has only 5 levels ( the 5th level could go on forever, but it get harder and harder, leading to people saying 'it gets too hard too quickly') and no high score table, which is a crying shame.